Ghost Vector (Level Design Study)
Ghost Vector is a fast paced FPS focused on level design, game fluidity, enemy placement, sightlines and the player's movement routing in order to achieve a better time. Both levels were designed from block outs and ideation to then an art and asset pass and finally ending with a lighting pass. Not much attention to sound design in this study.
These levels could be used in Battle Royales or Speed running games.
Check out the block out in the prototypes page.