Welcome to Sleepy Games Studio

download any of these games here at: https://sleepygamesstudio.itch.io

One Night At Gurt's 

I was the lead Level Designer for this game. I worked in a group of 10 people, including programmers, artists and animators. 

I worked on the main level and the environment design as well as some of the sound design and some scripting. I also made 2 blockout prototypes for this game.

Check them out in the prototype/blockouts tab.

 

Pactro

I was the lead Level Designer for this game. We were tasked in recreated a vintage game in out own style and our team chose PacMan. 

I was tasked with the level layout which I used inspiration from actual PacMan levels. 

I worked in collaboration with the artists to use their assets and sprites to create and design the level. 

The Man 

Solo Developed bitsy Pixel game. This game taught me how to do simple pixel art following a top down player experience. This was my first time with any pixel game development.

Haunted House Game 

Followed a Unity tutorial for this game. 

Taught me the ins and out of the Unity engine and an introduction to C# scripting. 

I tried to add more things to make the game different but there wasn't a lot more to add. 

This serves as a progress point for the future to see where I was at this point and where I will be.